此项目平台框架:.NET Core 3.1
Prism版本:8.0.0.1909
提示:这些项目都在同一解决方法下,需要依次打开运行,可以选中项目-》右键-》设置启动项目,然后运行:
Topic |
描述 |
Bootstrapper and the Shell |
创建一个基本的引导程序和shell |
Regions |
创建一个区域 |
Custom Region Adapter |
为StackPanel创建自定义区域适配器 |
View Discovery |
使用视图发现自动注入视图 |
View Injection |
使用视图注入手动添加和删除视图 |
View Activation/Deactivation |
手动激活和停用视图 |
Modules with App.config |
使用应用加载模块。配置文件 |
Modules with Code |
使用代码加载模块 |
Modules with Directory |
从目录加载模块 |
Modules loaded manually |
使用IModuleManager手动加载模块 |
ViewModelLocator |
使用ViewModelLocator |
ViewModelLocator - Change Convention |
更改ViewModelLocator命名约定 |
ViewModelLocator - Custom Registrations |
为特定视图手动注册ViewModels |
DelegateCommand |
使用DelegateCommand和DelegateCommand |
CompositeCommands |
了解如何使用CompositeCommands作为单个命令调用多个命令 |
IActiveAware Commands |
使您的命令IActiveAware仅调用激活的命令 |
Event Aggregator |
使用IEventAggregator |
Event Aggregator - Filter Events |
订阅事件时筛选事件 |
RegionContext |
使用RegionContext将数据传递到嵌套区域 |
Region Navigation |
请参见如何实现基本区域导航 |
Navigation Callback |
导航完成后获取通知 |
Navigation Participation |
通过INavigationAware了解视图和视图模型导航参与 |
Navigate to existing Views |
导航期间控制视图实例 |
Passing Parameters |
将参数从视图/视图模型传递到另一个视图/视图模型 |
Confirm/cancel Navigation |
使用IConfirmNavigationReqest界面确认或取消导航 |
Controlling View lifetime |
使用IRegionMemberLifetime自动从内存中删除视图 |
Navigation Journal |
了解如何使用导航日志 |
这个主要演示Prism框架搭建的用法:
step1:在nuget上引用Prsim.Unity。
step2:修改App.xaml:设置引导程序。
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:BootstrapperShell">
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
var bootstrapper = new Bootstrapper();
bootstrapper.Run();
}
}
step3:在引导程序中设置启动项目。
using Unity;
using Prism.Unity;
using BootstrapperShell.Views;
using System.Windows;
using Prism.Ioc;
namespace BootstrapperShell
{
class Bootstrapper : PrismBootstrapper
{
protected override DependencyObject CreateShell()
{
return Container.Resolve();
}
protected override void RegisterTypes(IContainerRegistry containerRegistry)
{
}
}
}
step4:在MainWindow.xaml中显示个字符串。
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Shell" Height="350" Width="525">
MainWindow.xaml:通过ContentControl 关联视图:
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:prism="http://prismlibrary.com/"
Title="Shell" Height="350" Width="525">
MainWindow.xaml.cs:鼠标点击后通过IRegion 接口注册视图:
public partial class MainWindow : Window
{
IContainerExtension _container;
IRegionManager _regionManager;
public MainWindow(IContainerExtension container, IRegionManager regionManager)
{
InitializeComponent();
_container = container;
_regionManager = regionManager;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
var view = _container.Resolve();
IRegion region = _regionManager.Regions["ContentRegion"];
region.Add(view);
}
}
MainWindow.xaml.cs:这里在窗体构造函数中注入了一个容器扩展接口和一个regin管理器接口,分别用来装载视图和注册regin,窗体的激活和去激活分别通过regions的Activate和Deactivate方法实现。
public partial class MainWindow : Window
{
IContainerExtension _container;
IRegionManager _regionManager;
IRegion _region;
ViewA _viewA;
ViewB _viewB;
public MainWindow(IContainerExtension container, IRegionManager regionManager)
{
InitializeComponent();
_container = container;
_regionManager = regionManager;
this.Loaded += MainWindow_Loaded;
}
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
_viewA = _container.Resolve();
_viewB = _container.Resolve();
_region = _regionManager.Regions["ContentRegion"];
_region.Add(_viewA);
_region.Add(_viewB);
}
private void Button_Click(object sender, RoutedEventArgs e)
{
//activate view a
_region.Activate(_viewA);
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
//deactivate view a
_region.Deactivate(_viewA);
}
private void Button_Click_2(object sender, RoutedEventArgs e)
{
//activate view b
_region.Activate(_viewB);
}
private void Button_Click_3(object sender, RoutedEventArgs e)
{
//deactivate view b
_region.Deactivate(_viewB);
}
}
事件类定义:
public class MessageSentEvent : PubSubEvent
{
}
注册两个组件:ModuleA和ModuleB。
protected override void ConfigureModuleCatalog(IModuleCatalog moduleCatalog)
{
moduleCatalog.AddModule();
moduleCatalog.AddModule();
}
ModuleAModule 中注册视图MessageView:
public class ModuleAModule : IModule
{
public void OnInitialized(IContainerProvider containerProvider)
{
var regionManager = containerProvider.Resolve();
regionManager.RegisterViewWithRegion("LeftRegion", typeof(MessageView));
}
public void RegisterTypes(IContainerRegistry containerRegistry)
{
}
}
MessageView.xaml:视图中给button俺妞妞绑定命令:
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:prism="http://prismlibrary.com/"
prism:ViewModelLocator.AutoWireViewModel="True" Padding="25">
MessageViewModel.cs:在vm中把界面绑定的命令委托给SendMessage,然后在方法SendMessage中发布消息:
using Prism.Commands;
using Prism.Events;
using Prism.Mvvm;
using UsingEventAggregator.Core;
namespace ModuleA.ViewModels
{
public class MessageViewModel : BindableBase
{
IEventAggregator _ea;
private string _message = "Message to Send";
public string Message
{
get { return _message; }
set { SetProperty(ref _message, value); }
}
public DelegateCommand SendMessageCommand { get; private set; }
public MessageViewModel(IEventAggregator ea)
{
_ea = ea;
SendMessageCommand = new DelegateCommand(SendMessage);
}
private void SendMessage()
{
_ea.GetEvent().Publish(Message);
}
}
}
在MessageListViewModel 中接收并显示接收到的消息:
public class MessageListViewModel : BindableBase
{
IEventAggregator _ea;
private ObservableCollection_messages;
public ObservableCollectionMessages
{
get { return _messages; }
set { SetProperty(ref _messages, value); }
}
public MessageListViewModel(IEventAggregator ea)
{
_ea = ea;
Messages = new ObservableCollection();
_ea.GetEvent().Subscribe(MessageReceived);
}
private void MessageReceived(string message)
{
Messages.Add(message);
}
}
以上就是这个开源项目比较经典的几个入门实例,其它就不展开讲解了。
新闻名称:C#一个基于.NETCore3.1的开源项目帮你彻底搞懂WPF框架Prism
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